![]() ![]() When pushed through a wall by Nomad's airjabs or Oryx's dash, players will receive the same feedback and rtake the same damage (5 hp) as when Oryx dashes through a soft wall.Giving Fuze a bit more presence and utility with an additional charge. (Previous recovery times: soft wall = 1s, enemy = 0.7s). Dash recovery time for all dashes is now 0.5s. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |